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Call Of Duty Mobile Nuke

The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Mobile The subject of this article appears in Call of Duty: Black Ops Cold War This article was previously featured The subject of this article exists in or is relevant to the real world.

For other uses, see Nuketown.
"Nuclear testing grounds. Lots of fast paced action."
— Nuketown's map description


Nuketown is an iconic multiplayer map featured in Call of Duty: Black Ops, Telephone call of Duty Online and Call of Duty: Mobile with a heavy emphasis on extremely close-quarters combat. The map has been remade and featured in Call of Duty: Black Ops Ii, Call of Duty: Black Ops 3, Call of Duty: Black Ops 4 and Phone call of Duty: Black Ops Cold War with a similar layout and new aesthetics. It has as well consistently been repurposed for different modes besides but Multiplayer.

Overview

Nuketown is one of the smallest maps in the Call of Duty series, forth with Shipment (Call of Duty 4: Modern Warfare), Dome (both Telephone call of Duty: World at War and Phone call of Duty: Modern Warfare 3), Rust (Call of Duty: Modernistic Warfare 2) and Hijacked (Call of Duty: Blackness Ops II). The map is based on a typical 1950's U.S. suburb used to demonstrate the effects of a nuclear weapon on a residential area; mannequins besides as accessible buildings and vehicles appear throughout the map. At the end of every game played on Nuketown, a nuclear bomb goes off during the scoreboard sequence.

The map is virtually symmetrical, every bit there are two houses with two floors and a garage, a back yard to both and a eye section with a few vehicles. On both ends, the team spawns in a garden area in the backyard. Upon spawning, the thespian may take a road to the center of the map on either side of the house, get through the lower floor or the house, or go to the upper flooring, which has a view over the center and the other house. The chaotic action happens mainly in the key expanse, which has sightlines platonic for submachine guns and assault rifles, as well as tight corners and lanes suited for shotguns.

The upper flooring is a popular place for snipers to inhabit as well as players who prefer staying dorsum from the action. It is accessible via three entry points; 1 fix of stairs leading from the lower level of the house, another set of stairs from the yard to a deck leading within, and through the main window via a series of climable objects. Nonetheless, the window entrance is highly dangerous, every bit the role player is exposed to gunfire from the middle and from the within of the building.

Remakes

Telephone call of Duty: Blackness Ops II

Principal article: Nuketown 2025
Main commodity: Nuketown Zombies

Call of Duty: Blackness Ops Three

Main article: Nuk3town

Call of Duty: Black Ops iv

Main article: Nuketown Island
Chief article: Nuketown (Blackness Ops 4)
Chief article: Alpha Omega

Telephone call of Duty: Black Ops Common cold War

Principal article: Nuketown '84

Gallery

Call of Duty: Black Ops

Call of Duty: Mobile

Videos

Telephone call of Duty: Blackness Ops

Phone call of Duty: Online

Trivia

Main article: Nuketown (Map)/Trivia

Call Of Duty Mobile Nuke,

Source: https://callofduty.fandom.com/wiki/Nuketown_(map)

Posted by: shaverrearclume.blogspot.com

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